Punishment ladders
A ladder decides what happens as detections accumulate for a single check on a single player. Each check has its own ladder, so a check you trust can act sooner than one you are still calibrating.
The three thresholds
| Threshold | Meaning |
|---|---|
| Flag | Record and alert staff. No action against the player. |
| Kick | Disconnect the player. They may rejoin. |
| Ban | Ban according to your server’s ban handling. |
Set a threshold to 0 to disable that rung. A ladder of flag 3 / kick 0 / ban 0
alerts staff and never acts on its own.
Defaults
Defaults are tuned per check against real gameplay, and deliberately conservative for checks that are more prone to false positives on laggy connections. Three checks — Velocity, AutoClicker and Scaffold — are flag-only by default: they raise a flag for review rather than acting.
Overriding
Override per check under Settings → Detections. Overrides apply to every server in the network.